Adding upper body muscles, top image is the chest, bottom being the back.
For the back ive added in the main muscles that connect between the scapula and the humerus as these will give the most deformation as the arms and shoulder moves. For the chest ive added in a few muscles but left out some of the main chest muscles as they do provide a biological function of moving the chest but they don't actual deform much so as an end result the don't deform the skin that much so there not that important to involve. Involving them would just slow the overall rig and cause more painting weights for no added effect.
The back muscles attached between the scapula and spine (rhomboid major and minor) don't have much deformation but will help the mesh of the back from collapsing when the spine has some extreme stretching or twisting on it.
Show-reel: http://youtu.be/ZxtV55eIBbE Hi, here you will find work in progress of project im working on, tips and tutorials of things i come across and helpful links i find along the way :), and maybe a few tear soaked angry comments if maya crashes :D
Wednesday, 28 December 2011
Masters - WIP - 26
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