Thursday, 22 December 2011

Masters - WIP - 17


Masters - WIP - 17, originally uploaded by James D Thompson.

Making the joints for the shoulder is a bit confusing but with some good reference video it becomes more clear.

usually you can just connect the shoulder to a joint chant that can raise or rotate it and life is simple. However when trying to get a better rig with muscles i need to make the driver joints of joints but also the joints where muscles should attach and this means i cant simply just move and orate one joint but i need to be able to connect the scapula clavicle to the arm joints.

To do this i have one joint in the middle which will be connected to a control so you can rotate it. One axis of rotation will raise and lower the shoulders which in turn will cause the scapula, clavicle and there connecting muscles move with it.

The 2nd axis of rotation some the same objects but has more focus on the back muscles where the scapula connects to the spine.

The best thing is to look as some medical tutorials that show both the bones and muscles in full motion and also feel your own muscles and how they move as you move your arm.

No comments:

Post a Comment