Wednesday, 12 October 2011

Stuff to come


Not been many posts on my blog far a while due to starting my masters at Bradford but now this means there should be some interesting masters work and hopefully some more tutorials that might help :).

For my masters i will be focusing on  rigging and animation for games which will include areas such as keyframe and motion capture animation as well as looking into rigging techniques and how to rig unusual creatures. Then finally this should lead towards bringing everything together in UDK.

Also ill be making some Motion capture tutorials soon which will cover things like the methods of capturing, rigging in Maya 2012 using the new human IK and how to import that rig into Motion builder and add the mo-cap data.