Monday 16 August 2010

What am i - WIP - 29


What am i - WIP - 29, originally uploaded by James D Thompson.

Instead of adding resolution to simple objects to give a smooth look ive decided to use the round corner node. The round corner node acts as a normal trick, so the hard edges on the mesh to the right are smoothed when its rendered to give the result on the left. Ive plugged it into the mia_material_x standard bump which leaves the overall bump to be connected to a texture for the rusty metal look.

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