I wanted to add some cloth to the scene so instead of modeling some cloth by hand i used the Ncloth system. By using nCloth i made a polygon plane into cloth and had it fall and wrap around some cubes to give the look its covering some crates or something. then i deleted the history and Ncloth systems to give the final mesh, this also helped because it started off as a plane, the uv's are already perfectly set out :D
No comments:
Post a Comment