Friday 20 May 2011

Animation in UDK test


Animation in UDK test, originally uploaded by James D Thompson.

Hi, ive been using UDK for a bit but now that university is over i have some more time to leant UDK.

In this video iv rigged and animated a simple joint chain and used the actorx plugin to export the skeletal mesh and animation to UDK. The inside UDK ive imported the mesh and animation and played it through a matinee sequence.

This might look a little lame at the moment but this was just a test, its the same principle if this was a complex character rig.

The reason im testing this is im planning on taking a Masters degree and my main focus will be animation for games and mainly UDK.

www.jdtanimation.blogspot.com

Thanks to André Wahlgren UDK tutorials.
(http://whalebranch.blogspot.com/2011/02/boxis-guide-to-animated-objects-in-udk.html)

No comments:

Post a Comment