Decided to layout the facial rig like many other rigs ive used before as its very easy to work with and animate :D.
Ive split my blend-shapes into left and right so im able to manipulate them individually. then combined some blend-shapes and jaw rotation into the Lip-sync control.
The lip sync controls works by: Top left = wide + closed, top right = narrow + closed, bottom left = wide + open, bottom right = narrow + open.
On top of all this i might add some small controls on the face that are attached to joints to I can add some more offset in the animation to make it look different :)
This grid like layout is also discussed in the book "stop staring" with scripts to make it but i didn't use them for this as i wanted to make it all myself from scratch for practice :D
Show-reel: http://youtu.be/ZxtV55eIBbE Hi, here you will find work in progress of project im working on, tips and tutorials of things i come across and helpful links i find along the way :), and maybe a few tear soaked angry comments if maya crashes :D
Tuesday, 9 November 2010
D-Fly - WIP - 18
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