Monday 19 March 2012

Masters - WIP

Sorry for the lack of recent posts :3

Currently iv been starting my main masters project which is going to be homology based rigging script. The idea is that through homology (the study that animals share structures e.g. bones) we can apply the same rigging methods to similar structures, e.g. a dog and human arm are similar in bone structure so the rigging can be similar as well.

So with this ill be making a rigging script that the user can blend between different creatures and pre-sets. The idea so far is that the user selects what spine they want, then limbs, what animal/hybrid they want for that limb, then any fine tweaks they want from the limb to fit there character.

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